The first half of this book was great. The real-life component was emotional and tense. The sense of discovery and slow character build as the MC explored his new life was great. I really though I had found a great new series when the problems started appearing. First, the MC - he is too passive, waiting for things to happen, letting enemies take the initiative and dropping his $#@! sword - frustrating. Second, the major fight sequences just didn’t grab me. The winning blow should be a climax, not just another sentence. Thirdly - the major threat is only revealed in the last 5% of the story. This was a missed opportunity - some more build-up here would have helped build more tension. Lastly (and not as big of a deal), I think the addition of a character summary with characteristic scores would have helped. The magic items give characteristic bonuses but we never know the character’s base scores so from a gaming perspective it is a bit pointless. So overall - after showing a lot of promise early, some major faults stopped this from turning into a great read.
There were alarge number of inconsistencies and fortuitous events more suited to a science fantasy than litrpg novel that reduced my overall enjoyment of a reasonably good story that might bother more fastidious readers.