I previously had a Rift (CV1), and the upgrade in image clarity is immense! The change in the head strap to halo with the way it rests on my face is so much more comfortable. I did not end up with the dreaded Oculus face lol. The responsiveness of the controllers really surprised me as I was expecting maybe a little bit of jitter or something, but they instead work really well. I tested the tracking radius moving my arms in awkward angles etc to try and see if it would loose the controller location or hand angle, I used the mirror in VR inside VRChat to watch my avatar and see if there was any flaw in the tracking, It only lost my hands a little when they were behind my back. But did a good job of estimating their locations. The audio is nice and clear and able to be plenty loud enough. However I do agree with the reviewers regarding the audio's lack of bass, which was most noticeable in games such as Beat Saber. Overall though value for money wise the Rift S is brilliant.
The Rift S is my first VR headset, and i don't think i could have chosen a better starting point. The headset is simply plug and play, and took only a few minutes to unbox and start playing games.
The hand tracking is fairly good, and a good trade off for not having to set up sensors. Edit: Tracking has gotten significantly better since the update, I can play Pavlov fine without tracking issues while aiming rifles.
The screen is good, but not amazing, there is still a screen door effect, but I am willing to forgive these issues for the price.
I also find the sound good.
If you're new to VR and just want something affordable to plug and play with a good selection of established games, then this is it.
SDE was greatly reduced. Have not encountered tracking issues and I honestly prefer it over CV1 (I don’t play onward or pav). Headset feels a bit cheap, but it is likely due to weight minimisation. I like the fact that I can sit across the room on my couch to watch movies in VR or on my bed whereas before, I had to move the sensors. Oculus could have created a better headset, but it doesn’t mean this one is not great compared to other VR headsets.
Compared to the former version, the S impresses with a wider field of view and better resolution. The camera based build-in tracking capabilities are great and surprisingly accurate, and I loved the way the virtual fence you set up in the beginning has been realized. It works well and if you stick your head thru the fence the cameras show the real word. Need a faster graphics card, but was impressed with the experience using this product!