- Product Dimensions: 19 x 14 x 1.3 cm ; 181 g
- ASIN: B000TD3IA2
- Release Date: 16 September 2008
- Customer Reviews: Be the first to review this item
Warhammer Online: Age of Reckoning
|Price:||+ $12.59 Delivery|
- Undertake a wide variety of PvE quest types related to an army's war efforts,
- Based on Games Workshop's popular Warhammer fantasy world. Dominated by force of arms and magic, this world provides a rich setting for hundreds of thousands of players to experience the epic nature of war and the glory of battle.
- Join one of six Armies and fight for the Armies of Order (Dwarf, High Elf and Empire) or the Armies of Destruction (Greenskin, Dark Elf, or Chaos). Wage war across three unique battlefronts.
- Next generation Realm vs. Realm game system integrating both PvP combat and PvE quests on the same map in support of the greater war.
- Engage in four levels of RvR combat
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Platform: PC | Edition: Standard
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Most helpful customer reviews on Amazon.com
I bought this because I was a big fan of Dark Age of Camelot. In the end, they tried to make a game more like WoW, and succeeded in many respects.
However, the game had a horrible bug when it was live. It locked in your contribution to public quests when you entered a zone. It didn't matter how hard you tried, you would NEVER get a high roll on endgame loot as long as you stayed in the zone. Hours spent with a 0% chance of payoff.
Dungeons were locked for a day or so once you played them, and there were very few. That means a property geared group would not play with you since they had their locked in group of regulars. The first required dungeon in the chain was full of all relatively low level monsters that were not fun to fight. This dungeon still required a large group of players to do to unlock the boss wings. Very obnoxious. I never was able to see the last couple dungeons.
The game degenerated into taking turns defeating the keep lords in the PvP zones and not actually PvPing. Guild Wars 2 kept this tradition. I have no idea why.