$50.02
  • + $14.98 Delivery
In stock.
Ships from and sold by Amazon US.
Sketching User Experience... has been added to your Cart

Loading recommendations for you
Recommendations for you

Adding to Cart...

Added to Cart

Not Added

Item is in your Cart

View Cart

Not Added

There was a problem adding this item to Cart. Please try again later.
Sorry, we're having trouble showing recommendations right now. Please try again later.
Continue shopping
Flip to back Flip to front
Listen Playing... Paused   You're listening to a sample of the Audible audio edition.
Learn more
See all 3 images

Sketching User Experiences: Getting the Design Right and the Right Design Paperback – 30 Mar 2007

4.0 out of 5 stars 43 customer reviews
ISBN-13: 978-0123740373 ISBN-10: 0123740371 Edition: 1st

See all 4 formats and editions Hide other formats and editions
Amazon Price
New from Used from
Kindle
Paperback
$50.02
$50.02
International Product from outside Australia

Get 90 days FREE of Amazon Music Unlimited
with the purchase of any eligible product. Shop now

Amazon Global Store

  • International products have separate terms, are sold from abroad and may differ from local products, including fit, age ratings, and language of product, labeling or instructions.
  • Manufacturer warranty may not apply but you may have other rights under law.
  • Limited Time Offer: Prime members get FREE Expedited delivery on all Prime eligible orders from Amazon US. T&Cs and Prime membership fee apply. Learn more about Amazon Global Store.
click to open popover

Amazon Launchpad
Discover new, innovative, and trending products from emerging brands Shop now

Product details


Product description

Review

Books that have proposed bringing design into HCI are aplenty, though books that propose bringing software in to Design less common. Nevertheless, Bill manages to skilfully steer a course between the excesses of the two approaches and offers something truly in-between. It could be a real boon to the innovation business by bringing the best of both worlds: design and HCI. --Richard Harper, Microsoft Research, Cambridge

From the Back Cover

"Bill Buxton and I share a common belief that design leadership together with technical leadership drives innovation. Sketching, prototyping, and design are essential parts of the process we use to create new products. Bill Buxton brings design leadership and creativity to Microsoft. Through his thought-provoking personal examples he is inspiring others to better understand the role of design in their own companies."--Bill Gates, Chairman, Microsoft

"Design is explained, with the means and manner for successes and failures illuminated by engaging stories, true examples and personal anecdotes. In Sketching User Experiences, Bill Buxton clarifies the processes and skills of design from sketching to experience modeling, in a lively and informative style that is rich with stories and full of his own heart and enthusiasm. At the start we are lost in mountain snows and northern seas, but by the end we are equipped with a deep understanding of the tools of creative design."--Bill Moggridge, Cofounder of IDEO and author of Designing Interactions

“Informed design is essential.? While it might seem that Bill Buxton is exaggerating or kidding with this bold assertion, neither is the case. In an impeccably argued and sumptuously illustrated book, design star Buxton convinces us that design simply must be integrated into the heart of business."--Roger Martin, Dean, Rotman School of Management, University of Toronto

"I love this book. There are very few resources available that see across and through all of the disciplines involved in developing great experiences. This is complex stuff and Buxton's work is both informed and insightful. He shares the work in an intimate manner that engages the reader and you will find yourself nodding with agreement, and smiling at the poignant relevance of his examples."--Alistair Hamilton, Symbol Technologies, NY

“Like any secret society, the design community has its strange rituals and initiation procedures. Bill opens up the mysteries of the magical process of design, taking us through a land in which story-telling, orange squeezers, the Wizard of Oz, I-pods, avalanche avoidance, bicycle suspension sketching, and faking it are all points on the design pilgrim’s journey. There are lots of ideas and techniques in this book to feed good design and transform the way we think about creating useful stuff". –Peter Gabriel



There is almost a fervor in the way that new products, with their rich and dynamic interfaces, are being released to the public—typically promising to make lives easier, solve the most difficult of problems, and maybe even make the world a better place. The reality is that few survive, much less deliver on their promise. The folly? An absence of design, and an over-reliance on technology alone as the solution.

We need design. But design as described here depends on different skillsets—each essential, but on their own, none sufficient. In this rich ecology, designers are faced with new challenges—challenges that build on, rather than replace, existing skills and practice.

Sketching User Experiences approaches design and design thinking as something distinct that needs to be better understood—by both designers and the people with whom they need to work— in order to achieve success with new products and systems. So while the focus is on design, the approach is holistic. Hence, the book speaks to designers, usability specialists, the HCI community, product managers, and business executives. There is an emphasis on balancing the back-end concern with usability and engineering excellence (getting the design right) with an up-front investment in sketching and ideation (getting the right design). Overall, the objective is to build the notion of informed design: molding emerging technology into a form that serves our society and reflects its values.

Grounded in both practice and scientific research, Bill Buxton’s engaging w|"Bill Buxton and I share a common belief that design leadership together with technical leadership drives innovation. Sketching, prototyping, and design are essential parts of the process we use to create new products. Bill Buxton brings design leadership and creativity to Microsoft. Through his thought-provoking personal examples he is inspiring others to better understand the role of design in their own companies."--Bill Gates, Chairman, Microsoft

"Design is explained, with the means and manner for successes and failures illuminated by engaging stories, true examples and personal anecdotes. In Sketching User Experiences, Bill Buxton clarifies the processes and skills of design from sketching to experience modeling, in a lively and informative style that is rich with stories and full of his own heart and enthusiasm. At the start we are lost in mountain snows and northern seas, but by the end we are equipped with a deep understanding of the tools of creative design."--Bill Moggridge, Cofounder of IDEO and author of Designing Interactions

“Informed design is essential. While it might seem that Bill Buxton is exaggerating or kidding with this bold assertion, neither is the case. In an impeccably argued and sumptuously illustrated book, design star Buxton convinces us that design simply must be integrated into the heart of business."--Roger Martin, Dean, Rotman School of Management, University of Toronto

"I love this book. There are very few resources available that see across and through all of the disciplines involved in developing great experiences. This is complex stuff and Buxton's work is both informed and insightful. He shares the work in an intimate manner that engages the reader and you will find yourself nodding with agreement, and smiling at the poignant relevance of his examples."--Alistair Hamilton, Symbol Technologies, NY

“Like any secret society, the design community has its strange rituals and initiation procedures. Bill opens up the mysteries of the magical process of design, taking us through a land in which story-telling, orange squeezers, the Wizard of Oz, I-pods, avalanche avoidance, bicycle suspension sketching, and faking it are all points on the design pilgrim’s journey. There are lots of ideas and techniques in this book to feed good design and transform the way we think about creating useful stuff". –Peter Gabriel



There is almost a fervor in the way that new products, with their rich and dynamic interfaces, are being released to the public—typically promising to make lives easier, solve the most difficult of problems, and maybe even make the world a better place. The reality is that few survive, much less deliver on their promise. The folly? An absence of design, and an over-reliance on technology alone as the solution.

We need design. But design as described here depends on different skillsets—each essential, but on their own, none sufficient. In this rich ecology, designers are faced with new challenges—challenges that build on, rather than replace, existing skills and practice.

Sketching User Experiences approaches design and design thinking as something distinct that needs to be better understood—by both designers and the people with whom they need to work— in order to achieve success with new products and systems. So while the focus is on design, the approach is holistic. Hence, the book speaks to designers, usability specialists, the HCI community, product managers, and business executives. There is an emphasis on balancing the back-end concern with usability and engineering excellence (getting the design right) with an up-front investment in sketching and ideation (getting the right design). Overall, the objective is to build the notion of informed design: molding emerging technology into a form that serves our society and reflects its values.

Grounded in both practice and scientific research,

No customer reviews

5 star (0%) 0%
4 star (0%) 0%
3 star (0%) 0%
2 star (0%) 0%
1 star (0%) 0%

Review this product

Share your thoughts with other customers

Most helpful customer reviews on Amazon.com

Amazon.com: 4.0 out of 5 stars 43 reviews
Kincaid
4.0 out of 5 starsTop notch user experience guide
7 April 2013 - Published on Amazon.com
Verified Purchase
2 people found this helpful
Pirkka Rannikko
4.0 out of 5 starsOn design and the designer
24 January 2008 - Published on Amazon.com
Verified Purchase
20 people found this helpful
Steven Forth
5.0 out of 5 starsBut one can sketch in code too
12 May 2008 - Published on Amazon.com
Verified Purchase
3 people found this helpful
BrokenR0B0
3.0 out of 5 starsGreat starter for new ui/ux creators
13 March 2019 - Published on Amazon.com
Verified Purchase
EntryReviews
5.0 out of 5 starsExcellent condition
25 January 2019 - Published on Amazon.com
Verified Purchase