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Sid Meier's: Civilization VI for PC
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About this item
- EXPANSIVE EMPIRES: See the marvels of your empire spread across the map like never before. Each city spans multiple tiles so you can custom build your cities to take full advantage of the local terrain.
- ACTIVE RESEARCH: Unlock boosts that speed your civilization's progress through history. To advance more quickly, use your units to actively explore, develop your environment, and discover new cultures.
- DYNAMIC DIPLOMACY: Interactions with other civilizations change over the course of the game, from primitive first interactions where conflict is a fact of life, to late game alliances and negotiations.
- COMBINED ARMS: Expanding on the "one unit per tile" design, support units can now be embedded with other units, like anti-tank support with infantry, or a warrior with settlers. Similar units can also be combined to form powerful "Corps" units.
- ENHANCED MULTIPLAYER: In addition to traditional multiplayer modes, cooperate and compete with your friends in a wide variety of situations all designed to be easily completed in a single session.
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Product details
- Is discontinued by manufacturer : No
- Product dimensions : 13.72 x 1.42 x 17.15 cm; 68.04 Grams
- Release date : 21 October 2016
- ASIN : B01FEHJYUU
- Item Model Number : 41829
- Best Sellers Rank: 1,850 in Video Games (See Top 100 in Video Games)
- 12 in PC Games
- Customer Reviews:
Product description
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From the manufacturer
Sid Meier’s Civilization VI
Sid Meier’s Civilization VI, winner of 15 E3 awards including Best PC Game and Best Strategy Game, is the next entry in the popular Civilization franchise, which has sold in over 34 million units worldwide, including more than 8 million units of Civilization V.
Originally created by legendary game designer Sid Meier, Civilization is a turn-based strategy game in which you attempt to build an empire to stand the test of time. Become Ruler of the World by establishing and leading a civilization from the Stone Age to the Information Age. Wage war, conduct diplomacy, advance your culture, and go head-to-head with history’s greatest leaders as you attempt to build the greatest civilization the world has ever known.
Civilization VI offers new ways to engage with your world: cities now physically expand across the map, active research in technology and culture unlocks new potential, and competing leaders will pursue their own agendas based on their historical traits as you race for one of five ways to achieve victory in the game.
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Expansive EmpiresSee the marvels of your empire spread across the map like never before. Each city spans multiple tiles so you can custom build your cities to take full advantage of the local terrain. |
Active ResearchUnlock boosts that speed your civilization’s progress through history. To advance more quickly, use your units to actively explore, develop your environment, and discover new cultures. |
Dynamic DiplomacyInteractions with other civilizations change over the course of the game, from primitive first interactions where conflict is a fact of life, to late game alliances and negotiations. |
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Combined ArmsExpanding on the 'one unit per tile' design, support units can now be embedded with other units, like anti-tank support with infantry, or a warrior with settlers. Similar units can also be combined to form powerful 'Corps' units. |
Enhanced MultiplayerIn addition to traditional multiplayer modes, cooperate and compete with your friends in a wide variety of situations all designed to be easily completed in a single session. |
A CIV for All PlayersCivilization VI provides veteran players new ways to build and tune their civilization for the greatest chance of success. New tutorial systems introduce new players to the underlying concepts so they can easily get started. |
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Successors within the series have all dealt with the share of changing manufacturers, game improvements, game setbacks, and even WTF (looking at you Beyond Earth). No, Civ VI is not without it's launch flaws - just like all major releases of any franchise game. However, the do not take away from the extremely satisfy gameplay experience:
I'm running an older homemade rig: MSI gaming board; AMD FX 6300; Nvidia Geoforce GTX 960. Certainly not the most screaming system, but more than enough to run every setting on High with no lag and high frame rate. There is a benchmark test option in menu, in which computer plays itself to make sure it's set up correctly for you.
Pro: Great graphics for this kind of game. Reflections, shadows, sunlight glare off of the water, waves, topography detail, even an option to allow game to track time of day and ambience accordingly. Best of any Civ game yet. One must dedicate districts next to cities form many improvements, which makes original city placement more important than ever before. Every city can't be an equal monster, so you have to pick and choose carefully.
Pro: Satisfying game play with challenges even for long time veteran players. Changes to how Civics work, builder vs workers (huge improvement), Trade caravans build roads automatically as they travel a route for the first time.
Pro: I bought physical disc from Amazon presale. Loaded very quickly from disk (yes - still requires Steam, but I'm not seeing any problems).
Con: Even a veteran like me has been struggling on Prince level. I backed it down to Warlord and later even Chiefdom for my first game. It's a harder play, at least until you get used to it.
Con: A/I would be one of biggest complaints. Not nuanced enough. Even when I do everything another Civ seemingly wants, they end up launching surprise wars for which I'm usually not ready. Really have to pay attention to their personalities and game engine desire to oppose your progress, so they throw things like this at you.
Con: Effing Barbarians! New model sends out barbarian scouts, which upon finding your city race back to their hideout and spawn a non-stop army until camp is found and defeated. Barbarians can also immediately spawn several weapon characters beyond your own abilities. There's no option yet other than on/off for barbarians, so early in game dedicate heavily in scouts and find them before they find you. Kill their scouts before the return, and camp won't spawn (unless they've found another Civ).
Pro/Con: Mod community will fix all of this in time with added nuance and options. That will make this a tremendous game instead of just a very good one. We just need to wait awhile for Mod community to start cranking out all the fun stuff we enjoyed applying to Civ 5.
Conclusion: If you are a Civ series fan, then buy this without delay. You'll be very satisfied. There's no other title on the planet (turn based or otherwise) that is as satisfying to me as the feeling one gets from waging war, embracing pacifism and economics, or anything in between with this series. As an aside, Civ games are what always prompted me to buy or build new systems. I don't want to miss anything. As the requirements aren't that intensive, my older rig does just fine. However, have an older gaming laptop which always crashed CIV 5, so can't speak to how will the game will run on integrated graphics or mobile graphics cards.
"Yes honey, I'm coming up to bed now," ....just....one......more.....turn..... Hahah!
The game is just what the recipient wanted but giving it in a broken box was annoying.





