This game was my introduction into the series and is a little hard to review when looking back to when the game first released and not allowing the sequels to influence your opinion too much. There were so many quality of life additions and changes to the series the past 10 years that going back to the roots can be hard to do. Also, P3 took a large departure from the previous two games that annoyed many fans of the originals. Despite not having aged particularly well in some aspects, in others it is just as fun today as it was when released.
1. I enjoy the anime style of the game and general character design. The aesthetics are quite pleasing to me.
2. The soundtrack is amazing and extremely catchy. Lots of good tracks to be found
3. The story is very unique and interesting.
4. Social links (new to this game) are a fun concept. Exploring your classmates background stories is pretty rewarding
5. I love turns based RPGs. I like my RPGs to be slow and methodical
6. Voice acting is pretty good for the most part, but there are a few stinkers (Fuuka)
7. There is a decent amount of activities in game to keep you busy - tartarus, school clubs, quests from Elizabeth, enhancing your social stats, etc. Definitely keeps the game fun.
1. The pacing of the main story can be a little slow. You can spend multiple days in game without advancing the main plot or getting any new information regarding the mystery of the dark hour.
2. If you are not familiar with the series time restrictions regarding social links and character stats, you can easily fall into the trap of locking yourself out of interesting character interactions. By the time you realize you need max charm to talk to Yukari, it may be too late to train it up.
3. The game introduces WAY too many playable characters. You get a good core group of 3, then the game has a new person introduced, and then another, and then another. It is hard to keep everyone equipped and properly leveled to be useful. You most likely will end up not using half of the other people.
4. The game will only tell you what spells do for equipped persona. If you are trying to find a persona that lowers enemy attack or defense, you better memorize the games nomenclature, because nothing is obvious and the game will not give you a help menu for other persona in your roster.
5. Social links don’t provide much in way of battle advantage that the later games do (P4 gives you element resistances and P5 has combo and ability moves) You get the fun character dialog scenes and a boost in the arcana associated with that link when fusing persona, but that is only really useful if you are min/maxing overpowered persona on hard difficulty or trying to fill your compendium, which most casual players won’t be interested in.
6. Really wish there was a fast travel button. I know its not fair to compare to P4 and P5, but this was introduced in P3P and it is tough not having it.
7. There is an awful lot of dialog and I wish more was voiced. I assume that was a budget constraint, but it is missed.
1. Cannot control your teammates. Your party is controlled by AI. Often they will heal at bad times, use an item, waste their SP, use a bogus spell (marin Karin ), or do something totally unhelpful in other ways. Sure, there are “tactic” options when you can tell the member to only use physical attacks or not waste items, but It would be so much easier to give me control of the party. Thankfully, this was corrected in P3P and other sequels.
2. This next one may be only particular to my current play through as I am using a social link guide, but after you max courage, charm, and academics there isn’t much to do. There are whole days I don’t know what to do with my character because there is no sense in studying, or answering questions in class, or going to karaoke, or visiting the mall hub in general as there are no additional benefit to those activities. So then you rely on the games plot to keep you going and you slowly realize how boring the game is.
For being a 10 year old PS2 title, the game does satisfy for the most part. However, there are just too many improvements made in the series over the years that make going back to 3 a bit of a chore. Definitely would recommend the game to see how the series evolved, but don’t expect the same experience as with 4 or 5.
- ASIN: B0014CN2H6
- Product Dimensions: 19 x 14 x 0.6 cm ; 113 g
- Release Date: 22 April 2008
- Average Customer Review: Be the first to review this item
- Amazon Bestsellers Rank: 1,588 in Video Games (See Top 100 in Video Games)
- Discontinued by manufacturer: Yes