|Number of Game Players||1 to 4|
|Remote Control Included?||No|
|Release date||15 March 2019|
|Mfg Recommended age||13 year and up|
|Item Model Number||RGG564|
|Product Dimensions||27 x 16.51 x 6.99 cm; 1.58 Kilograms|
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Rio Grande Games Underwater Cities
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- For 1-4 players
- Ages 13+
- 90+ minute playing time
- Components: 1 Game board, 180 era cards, 83 resource tokens, 30 domes, 47 tunnel tiles, 16 metropolis tiles, 111 structure tokens, 4 player info cards, 4 player boards, 4 scoring cards, 4 assistant cards, 4 multiplier tiles, 12 action tiles, 1 action cloning tile, 1 era marker, 12 player markers, 8 government contracts, 25 special cards, 35 credit tokens, 1 rulebook
- Build and develop underwater metropolises by constructing kelp farms, desalination plants, laboratories and tunnels to connect them.
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In underwater cities, by Vladimir suchy (designer of last will and Pulsar 2849), the players build and develop underwater metropolises by constructing kelp farms, desalination plants, laboratories, and tunnels to connect them. The heart of the game is a clever mechanism using a combination of action slots and development cards. The players take turns playing cards into action slots, sometimes for the action of the slot, sometimes for the action of the cards. If played strategically, the players can receive a bonus for the card matching the slot. Balancing these strategic choices is the key to building the best underwater habitat, allowing humanity to thrive.
From the manufacturer
Can you save the Earth from over population?
The players represent the most powerful brains in the world, brains nominated due to the overpopulation of Earth to establish the best and most livable underwater areas possible.
As overcrowded metropolises spread across the earth, humanity has realized it is time to establish a new home on the ocean floor. Kelp farms can provide food. Desalination plants can provide water. And laboratories can provide the technology needed to build a network of underwater cities.
Players direct the founding of their own underwater nations. They collect resources to build cities, a transportation network, and the facilities necessary to support life under the sea. Everything is accomplished by playing cards to choose various actions. If the card matches the action, the player also gains a benefit from the card.
- 1 - 4 players
- Ages 13 and up
- 90 - 120 minute play time
Make the right decisions so your underwater habitat can survive!
At times, the action may be so important that the player will choose it even with a non-matching card. At other times, the benefit of the card may be so good that any action is acceptable as long as the card matches it. Balancing these choices is the key to building an underwater habitat in which humanity can thrive.