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Ray Tracing in One Weekend (Ray Tracing Minibooks Book 1) by [Shirley, Peter]
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Ray Tracing in One Weekend (Ray Tracing Minibooks Book 1) Kindle Edition

5.0 out of 5 stars 1 customer review

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Length: 49 pages Enhanced Typesetting: Enabled Page Flip: Enabled
Language: English
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Product Description

This informal book takes you through most of the author's university course on ray tracing. Each mini-chapter adds one feature to the ray tracer, and by the end the reader can produce the image on the book cover. Details of basic ray tracing code architecture and C++ classes are given.

Product details

  • Format: Kindle Edition
  • File Size: 4433 KB
  • Print Length: 49 pages
  • Sold by: Amazon Australia Services, Inc.
  • Language: English
  • ASIN: B01B5AODD8
  • Text-to-Speech: Enabled
  • X-Ray:
  • Word Wise: Not Enabled
  • Screen Reader: Supported
  • Enhanced Typesetting: Enabled
  • Average Customer Review: 5.0 out of 5 stars 1 customer review
  • Amazon Bestsellers Rank: #162,537 Paid in Kindle Store (See Top 100 Paid in Kindle Store)
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Amazon.com: 4.7 out of 5 stars 28 reviews
1 of 1 people found the following review helpful
5.0 out of 5 stars A great little book that is all about how to start making a ray tracer 14 July 2016
By Saapuu - Published on Amazon.com
Format: Kindle Edition Verified Purchase
A small book that is all about how to start making a ray tracer. You'll only get to render some spheres in this book (but the later books in the series will get further), but even spheres will look great when you ray trace them.

There's not much theory or anything like that found in the book, just the code and some explanation of how it works. It is very pragmatic and that approach suited me very well. I've now built my first simple ray tracer (well, maybe it is more Shirley's ray tracer than mine at this point), but now I understand mostly how it works, and can extend it with my own variations.

If you've ever thought about writing a ray tracer one day, this is a really good book to start it off in just a few days. If you have some prior knowledge of how to get a compiler running, you'll probably get it done in a weekend.
5.0 out of 5 stars The easiest possible start to try Ray-Tracing. Do it! 16 May 2016
By AG - Published on Amazon.com
Format: Kindle Edition Verified Purchase
I wish all computer science and computer graphics books were in this format. Short, easy to follow, not intimidating, and easily affordable if you're not sure if you want to invest in a huge book on the topic from square one. Peter has a good, clear, no-nonsense earnest tone which is refreshing. The hand-drawn diagrams are great - they are both clear and add a bit of personality and colour to topics that should be fun and colourful. I think if you've had about the equivalent of the first 2 introductory university courses in programming you'll have no problem following along.

The images and code didn't always come out at a nice size on my original b&w Kindle, but when I'm looking at code I prefer to have the Amazon cloud/web reader open for reference anyway and that was ideal.

No trees wasted.
1 of 1 people found the following review helpful
5.0 out of 5 stars A really great book to start with 3 January 2017
By Rushil Kekre - Published on Amazon.com
Format: Kindle Edition Verified Purchase
A really great book to start with. The code works well (although it may need tweaking if you are running on visual studio) and the explanation of the concepts is simple enough for non technical people to understand. Peter Shirley's method of writing makes it very easy to read this book. Small enough to be done in a weekend and still quite full of knowledge.
1 of 1 people found the following review helpful
4.0 out of 5 stars Useful, especially for those interested in the fundamentals of ... 13 February 2016
By Amazon Customer - Published on Amazon.com
Format: Kindle Edition Verified Purchase
Useful, especially for those interested in the fundamentals of realistic image synthesis. I just think the author could have elaborated more about the color estimation of the pixels. He describes in a smooth and good way what happens to the light when it hits different materials, but I believe this is not sufficient to explain final color value of the pixels. In order to make it a complete mandatory introductory book, I would like it to cover lights and shadows.
1 of 1 people found the following review helpful
5.0 out of 5 stars ... a ray tracer in 2 decades so it was nice to have this easy to follow book to guide ... 19 July 2016
By Vivek Gupta - Published on Amazon.com
Format: Kindle Edition Verified Purchase
I haven't written a ray tracer in 2 decades so it was nice to have this easy to follow book to guide me through exactly what Peter Shirley taught back in Grad School! It really did take a weekend to do (I did it over a 3-day weekend so that I could do other things as well). Fun and exciting to generate some images again.

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