Passport To Culture® Game
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- Unique travel game where players circle the globe while testing their knowledge of world cultures
- Entertaining questions on people and places, food and drink, world treasures, greetings and gestures, or customs and traditions
- Fun way to explore our world while challenging your CQ (Cultural Intelligence)
- 2-6 Players/ Teams; 636 Questions; 48 Cultural Scenarios
- Recommended for ages 10 to adult
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GRAB YOUR PASSPORT! LET'S GO CONTINENT HOPPING! Yes, this game tests your cultural IQ, but it's not just for world travelers! Try this question: What should you do before entering a home in Mali: a) whistle, b) knock on the door or c) clap your hands? Or this one: How many seasons are there in Bangladesh: 2, 4 or 6? You'll answer intriguing questions like these as you travel the continents, collecting passport stamps as you go. First one to complete their Passport wins, though the challenge continues as players check their CQ (Cultural Intelligence) score to see who earns top marks! The answers? c) Clap twice and c) 6. Game comes with game board, 318 question cards (with 636 questions), 24 culture cards, 6 play cards, 60 passport stamps, 18 answer cards, 6 playing pieces, a die, a score pad and instructions. For 2 to 6 players. Recommended for 10 years and older.
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Top international reviews
"Which country is connected to the island nation of Bahrain by the King Fahd Causeway?" A. Egypt, B. Saudi Arabia, C. Dubai (Ans: B)
"You can order plov throughout Tajikistan by speaking this former Soviet Republic's official language:" A. Russian, B. Tajik, C. Ukrainian (Ans: B)
....but once in awhile we enjoyed a question like,
"In Japan, what ominous action with chopsticks is a reminder of death and should never be done?" A. Rest them standing up in a bowl of rice, B. Break them in half after a meal, C. Use them to point at someone (Ans: A) After the answer, there is a sentence or two explaining further, like how grave markers in Japan are narrow boards, similar to chopsticks.
I would definitely recommend this game to any family.
It would be fantastic if the makers would have additional sets of cards to play advanced versions, such as ones dealing with environmental issues such as geology, animals, plants, and climate or ones dealing with cultural aspects.