|Number of Game Players||4|
|Number of Pieces||1|
|Remote Control Included?||No|
|Release date||4 September 2017|
|Mfg Recommended age||8 - 99 years|
|Item Model Number||ZM7101|
|Product Dimensions||30.48 x 21.84 x 4.32 cm|
Pandemic board game ‐ English edition
- Enter your model number to make sure this fits.
- Updated version of the popular co-operative game
- Designed by Matt Leacock
- Perfect for 2-4 players
- Standard game duration 45 minutes
- Suitable for children's 8 years and above
Customers who viewed this item also viewed
Customers who bought this item also bought
Have a question?
Find answers in product info, Q&As, reviews
Your question may be answered by sellers, manufacturers, or customers who purchased this item, who are all part of the Amazon community.
Please make sure that you've entered a valid question. You can edit your question or post anyway.
Please enter a question.
As skilled members of a disease-fighting team, you and the other players work together to keep the world safe from outbreaks and epidemics. Only through teamwork will you have a chance to find a cure. Pandemic is a cooperative board game in which players work as a team to treat infections around the world while gathering resources for cures. First published in 2007, the game's distinct combination of cooperative gameplay, engrossing premise and compelling design have proved a hit with everyone from hard-core gamers to casual players. The Pandemic game line includes multiple expansions and stand-alone titles. You and your team are the only things standing in the way of deadly diseases that threaten the world. The fate of humanity is in your hands.
From the Manufacturer
Four diseases have broken out in the world and it is up to a team of specialists in various fields to find cures for these diseases before mankind is wiped out. Players must work together playing to their characters' strengths and planning their strategy of eradication before the diseases overwhelm the world with ever-increasing outbreaks. For example the Operation Specialist can build research stations which are needed to find cures for the diseases. The Scientist needs only 4 cards of a particular disease to cure it instead of the normal 5. But the diseases are out breaking fast and time is running out: the team must try to stem the tide of infection in diseased areas while also towards cures. A truly cooperative game where you all win or you all lose.
From the manufacturer
Find the Cure!
From designer Matt Leacock, Pandemic is a cooperative game of teamwork for two to four players. As members of an elite disease control team, you must keep four deadly diseases at bay. Work together as you travel the globe to treat infections while collecting the cards you need to discover a cure for each disease. But the clock is ticking as outbreaks and epidemics fuel the spreading plagues. As a cooperative game, players win or lose together. Only by working together can you keep the outbreaks in check and find the cures in time!
Avert Global Disaster
With diseases cropping up all over the planet, Pandemic takes place on a global scale. Over the course of the game, players use actions to move between hotspots while treating diseases and setting up a network of research stations that help them cure diseases and make movement more efficient. Each player manages a hand of cards matching the colors of the four diseases. These cards allow them to travel more quickly between cities or—if a single player can collect five cards of the same color—discover a cure for a disease. But plenty of challenges stand in their way. Outbreaks can spread diseases across the board and random epidemics can intensify a disease in a moment’s notice. It’ll take everything you’ve got to keep things under control.
What other items do customers buy after viewing this item?
Review this product
There was a problem filtering reviews right now. Please try again later.
This is a great co-op game that's easy to pick up but really difficult to beat. My wife and I only won once and lost the other 12! Nevertheless, would be the most satisfying loss you can experience in a board game. Highly recommended
Top international reviews
We opened this on Boxing Day and ended up playing about 6 games back-to-back (with different people joining in for different rounds). We started on the easy level and beat the game 4 times (easy and standard level). But were beaten twice by the game on the advanced level (6 epidemic cards in the deck).
Loved the different characters (and their different skills), the co-operative nature of the game and how quickly you're in the thick of an epidemic! We'd definitely consider buying other games in this series and are already looking at Pandemic Legacy.
Was this game too much for our 10-year-old? Probably, given the "pain in the bum" mood he was in but his younger brother came to watch us and joined in for a game. He understood the rules, the basic tactics and liked the fact it was a co-operative game (so we could help him out and explain what we were doing). So, if your kids are into board games, don't be put off. Catch them in the right mood and they'll love this.
The quality of the game is excellent, it is very well made and tokens are made from plastic. It is better than previous version which was from cardboard.
Main plus for this game is that it doesn't have a lot of cards or tokens. It has 2 decks of cards, 6 research stations, pawns and disease cubes. That's it! So, it is very easy to prepare the game (just few minutes) and there is very small chance to lose the tokens like it is with bigger games which consist of sooo many small details, that it is mind blowing to put it all back together.
So, I definitely recommend this game and I think that this game should be in everyone's collection if they are interested in gaming even just a little bit. It will be fun to play with friends and family. And from my own experience, I don't know anybody who didn't like the game.
There went that Sunday. I even stopped watching football, BECAUSE CHILDREN ARE DYING IN ISTANBUL OR CONSTANTINOPLE. We played several games. We lost our first few, then kept winning. Our kids were annoying us with petty stuff like, "Daddy, I'm hungry" and "Mommy, my toe fell off" but sometimes you just have to tell your kids that now isn't a good time, because Daddy is building a research center and then has to fly to meet Mommy in Milan, and there is leftover ham in the refrigerator.
I do question whether the game will keep its challenge. We've won our only two games on the hardest difficulty, but it felt suspenseful and like we could have lost, so I think it'll still be fun to play. Regardless, we've already gotten our money's worth out of this game. I think my daughter (six) will be able to learn it now or shortly as well, which will be cool and we can monitor her toe situation better.
Basically you, and your friends, are trying to cure the planet of 4 deadly diseases. It's intended for a maximum of 4 players giving 1 pawn per person although you can actually solo the game but play as 4 characters, either way works really, the game does offer you to play with less pawns, but where's the fun in that?
The introduction setup for the game makes this a good chance for a first play victory however after this, when you use the full deck, things can get harder, although it's by no means easy to win!
Teamwork is critical and how you play even more so.
This is a great game that actually isn't too complicated and will give you hours of entertainment, I strongly recommend it to anyone, best part about it is you all win or you all lose, noone is left out.
My advice would be to find a good YouTube video explaining the game first, then read the rules, and have them to hand for the first game. It's a lot to take on all in one go, but once you get going the gameplay is logical and easy to follow.
Gameplay-wise, the tension can quickly start to mount as the viruses start to spread through the cities and this really brings out the best in relationships with your other players. You really have to communicate and know each other's strengths and weaknesses.
All I learned about my father from playing Monopoly with him is that he has a great poker face and is even more miserly in a fantasy reality than real life! I also know my mother is a wanton cheat who would really rather the game would hurry up and get finished! Those kind of games, with players pitted against each other, just don't make for a happy Christmas/get together!
The box and components are sturdy, the instructions are clear, well illustrated and easy to follow and the graphics etc look nice.
Thank you for reading this review. If you found it helpful, please click the like button!
How is it played?
Pandemic is a turn based cooperative game where you can take up to 4 actions per turn. These actions involve moving around the world to different cities, removing virus cubes from infected cities, building research centres and curing diseases. After each turn, you draw cards to help you cure diseases (some of which may actually cause an epidemic which will spread a disease). And then you draw further cards to advance the viral outbreak. This finely tuned balance is what keeps the virus spreading so you have to work together to stop the spread as well as cure the disease.
How do you win?
You win if:
- you cure all diseases (you don't have to eradicate them by wiping them off the map, but kudos if you do)
You lose if:
- You can't draw any more player cards
- You run out of virus cubes and can't spread a disease further (it's out of control at this point)
- You have too many outbreaks
The key is to work together as a team and use each of your unique abilities at the most opportune times. It's a fantastic game that combines strategy, teamwork and luck! It's quite daunting the first time you play it, but after a few playthroughs, the mechanics become clearer and it can be enjoyed by players of all ages. If you have more than 4 players, it works quite well with one person acting as a host for the game and offering their insight to things you may have missed.
It also has a lot of expansions which increase the replayability of the game, but in my opinion the core game is enough to start with for a while. This really is a great game!
Luck - adding dice to a game speeds it up, but brings too much luck into it, this game has no dice, it does have cards which add randomness, but because of the way revealed cards are periodically returned to the top of the deck, this actually reduces the luck plus adds to the tactics by knowing such-and-such danger card is now back in the top 6? cards, and plan accordingly.
Co-operative - I love the co-operative element in that you either all win, or all lose, so you need to work together, no sulking from the first loser of a game. Either way, it gets you all talking and interacting and suggesting and contradicting, which has to be a good thing as you feel like you've really participated.
Pacing - the pacing (especially if you are just learning the game) is excellent, the first couple of rounds you are moping up the virus and accumulating cards thinking 'this is easy' we'll have won in no time, but the game steadily gets harder and harder with the pace set just right in that the final victory/defeat is probably decided by just one last turn either way. It even has a means of adjusting the difficulty according to the players.
Replayability - this is very good, there are several characters with different skills to use, some good some useless for some of the game then essential at certain times. This gives variations in how you play it. Plus the initial distribution of the four infections varies (maybe only three of them are on the board to start?)
There are many expansions to this game but you hardly need them as this has all the fun and skill you need for a roughly 45min game.
Have played several games now and love that even with only the two of us how with the 7 different role cards we can switch it up and play different strategies. The number of epidemic cards can also be reduced for easier play and as it's a co-op game you can even play multiple roles if you wish. I'd only reccomend sticking to the 4 max roles/players however.
The game it's self is really easy to pick up and after one play through of double checking details we knew everything that was required. Perfect for 30-60 mins of play without too much setting up (or space required) or overthinking after a day of work. I know that this is a game I can get out at christmas and my family would take to rather then just being confused. There's enough in it still however for multiple play throughs as well as several expansions to increase it's life, which I'm looking forward to purchasing in the future.
If I had a complaint it would be that the actions you can do are quite limited and it would be nice to see a few more card types. I imagine the expansions will address some of this however.
We've only had chance to play one game so far. It takes a bit of effort to set up and familiarise with the rules but the included guide makes it pretty straightforward. Our first game took us about an hour and we quickly became more confident in our decision making. I enjoy the fact it's a cooperative game rather than 1v1 (the blame is shared when you lose and infect the entire world!) Sure to offer fun for years to come!
Funnily enough, two other couples in our friends group also got this game for Christmas this year!
/dog for him/her/itself' approach of most games, this one requires players to team up, cooperate and (hopefully) win the game together. Or die in the attempt, which tends to happen a lot. Players will find themselves strategising, weighing options and finding ways to deploy individual team members' skills to best effect.
The basic game itself is great stuff, but there are some expansions as well once you get the hang of the system. There's even one that allows one player to be the Bond supervillain of their dreams, bringing the joy of bioterrorism to the world.
Well worth the money, and sure to bring many hours of tense play action.
A little hard to get to grips with at first but bear with it - it’s so worth it!
I would definitely recommend watching some YouTube videos to get to grips with the gameplay. My partner and I played a few games together before introducing it to the rest of the family which I would definitely recommend if you don’t want your first time to end in an argument and everyone giving up. Always have the rules and instructions nearby!
The game is for 4 players but you can definitely play with more if you team up. You are all working as a team anyway so it doesn’t affect the gameplay or give anyone an advantage.
Every game is different, with a mixture of strategy and chance there’s no way to become “too good” and bored with the game. We got this over a year ago now and still love it, and that’s with only playing the easiest version of the game so it’s definitely worth the investment!
In most board games you are competing against each other, so it was refreshing to play a game where you have to all collaborate if you want to stand a chance of winning. This was a major selling point to me and I am pleased to say that the game certainly requires teamwork and it was very pleasing playing as a group together rather than trying to outdo each other. The atmosphere playing this game was very positive and we were all soon immersed in trying to stop the spread of infection and cure the diseases, discussing various strategies and approaches with the different roles each player had and the cards they were dealt.
Having only played traditional board games, this was the first game of this type we have played. I was unsure how my youngest daughter would take to it and wasn't sure if my wife would like it but they both loved it. There is plenty of replay value in the game, particularly as there are 3 difficulty levels (increasing difficulty with adding more epidemic cards to the deck).
Overall, I can highly recommend this game.