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Paladins of The West Kingdom
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- 1-4 players ages 12+
- 90-120 minute playing time
- Enlist the help of your Paladins to defend your city From increasing threats
- Multiple paths to victory, thanks to the suspicion system, attribute tracks and wide array of potential townsfolk and Outsider combinations
- Just the right amount of player interaction, with no take-that mechanisms
- Intuitive and easy to use solo play mode
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Most helpful customer reviews on Amazon.com
While Paladins is a good game, for me and my group Architects is a much better one. Paladins doesn't have the same level of player interactions, being limited to placing a worker on a spot before your opponents can do so. If a game with less take-that than Architects sounds like a good thing to you then you will probably enjoy Paladins more than we did.
This may all sound like a negative review but it is not intended to be. We enjoyed playing Paladins and would play it again. If the choice was between this and Architects, though, we would play Architects.
EDIT: Just got my replacement pieces from Renegade publisher! No hassle at all! 5 star rating remains in effect!
The only "warning" I will give is that you will NEED a large play area for this game, for 3+ players will take up ALL the table space :P
One time through the game and the rules and options are very clear. After that you can concentrate on how to play it better. These designers have done something special here. There are some interesting dynamics here. While you need to specialize in order to win, you can’t do that without paying attention to other activities because those other activities are the key to enabling the places where you are focused.
I and my gaming group are just getting started with this but we all felt like it would become one game that comes out regularly (like Agricola, Scythe, Terraforming Mars, and Terra Mystica). High praise indeed.