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Pokemon Sword (Nintendo Switch)
- A new generation of Pokemon is coming to the Nintendo Switch system
- Become a Pokemon Trainer and embark on a new journey in the new Galar region
- Choose from one of three new partner Pokemon: Grookey, Scorbunny, or Sobble
- In this all new adventure, you'll encounter new and familiar Pokemon as you catch, battle, and trade Pokemon while exploring new areas and uncovering an all-new story
- Get ready for the next Pokemon adventure in the Pokemon Sword and Pokemon Shield games
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From the manufacturer
Pokémon become huge with Dynamax & Gigantamax
Dynamax is a phenomenon unique to specific locations in the Galar region, where Pokémon are able to take on gigantic appearances. Dynamax Pokémon become tremendously strong and their stats get a boost but they will return to normal after three turns.
Only certain species of Pokémon can Gigantamax—and even among such species, only rare specimens will be able to. Gigantamax Pokémon become bigger and it boosts the power of the Pokémon. It also allows each Gigantamax Pokémon to use a unique move known as a G-Max Move!
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However when I received my package there was no sword inside! Now I'm welding a shield an a game case as a sword..
Please feel free to read this review after reading any lower rated amazon reviews
1) Reused assets (mainly from 3ds games) don't change anything, they look great on the switch and i didn't even notice at first, all new pokemon (will get to later) have newly created models and they still fit right in with the old 3ds reused ones from old pokemon.
2) Move Animations, they haven't changed since the 3ds games and the last good pokemon game to have decent battle animations was battle revolution for the Wii but seriously is it needed. The amount of space required for the animations for each pokemon and different types of moves would probably be too much for the cartridge. Some pokemon have the occasional animation and that's great. Pokemon is a huge game, we cant have everything
3) Pokemon animations, most pokemon seem quite lively in this new game. Scorbunny (my starter) for instance is hopping from side to side in battle while idle.
4) NPC movement - They are also more lively and not as robotic as previous installments. Sun and moon kinda went towards this new way with a lot more hand gestures introduced but Sword and shield took it up another step.
5) TREES - OMG who cares how a tree looks. This is a pokemon game if u can see a tree is a tree then congrats its doing its job. If you only care about state of the art brand new graphics over any story or adventure then go play a different game.
6) Pokemon in overworld - Yes they dont look amazing but why must we ask everything should be the best possible thing it can be. pokemon is trying new ideas over random encounters and I personally loved the wild areas and trying to search for all the different pokemon. Pokemon appear and disappear into grass, etc just like any other JRPG enemies
7) Weather - wild areas have changing weather affecting the pokemon you can find. The weathers are really unique and cool to try and revisit areas when trying to complete the pokedex
8) Cut pokemon - ok this is the big one. The fan base is split on how to handle the cutting of older pokemon from being tradeable to this new game. Firstly not encountering all the old pokemon has been in all previous games except the first 2. I do agree its sad to see all of the old pokemon unable to be traded but with 1000 pokemon its obviously going to happen some day. The game cant handle all 1000 and if you include people complaining about animations imagine animating 1000 Pokemon.
9) No following Pokemon - Sure it was in the Let's go games but that game had 151 Pokemon and this one has so many more so like I keep saying try animating that many. Plus with the camera and feel of the game I'd prefer not having them follow me, a lot of areas wouldn't be suited to it.
10) old moves gone new moves in - Cut pokemon means cut moves but new pokemon mean new moves added
11) Dynamax/Gigantamax - I loved mega evolution and its sad to see it gone but Dynamaxing is pretty much mega evolutions re-imagined in a new way. With gigantamaxing Pokemon get a new form like charizard, pikachu and machamp so its like mega evolutions but every pokemon can use it just not get a different form. The moves dynamaxed pokemon use are clearly just re-imagined z-moves that were also cut from this game. Just take mega evolutions and z-moves from previous games and combine them.
12) Datamined pokemon - Tons of old pokemon have been found in the data for sword and shield. One of which being the amazing bulbasaur. These pokemon are currently unobtainable (without hacks) but will probably be events or dlc who knows either way they are still in the game in some form meaning you could trade them from the 3ds games to sword and shield.
13) pokemon sizing - did you seriously think they would make wailord to scale. Thank god they didn't so I can actually see my trainer and the enemy pokemon
14) Difficulty - the pokemon game isnt designed to be challenging. I've seen a review complaining about auto-heals everywhere when surprise the gyms have no auto-heals and are much more challenging than previous games where you could go to a pokemon center right before facing the gym leader, instead now you must face the trainers inside the gym (during gym challenge) as well as gym leader relying on your own healing items.
15) Exp-share - Its constantly on throughout the game but the games balanced in a way to make it not overpowered
Now onto my favourite parts of the games
1) New pokemon - the new pokemon designs are the best yet in my opinion. Gamefreak didn't reveal all the new pokemon before the games release so constantly traveling through areas discovering new designs i had never seen was really fun and reminded me of my first time playing pokemon having the same feelings.
2) Gyms - The gyms have taken inspiration from previous games having challenges to face before facing the gym leader and these games are no different. From herding wooloo (sheep Pokemon) to switch puzzles. The gym leaders have tons of personality and are really likeable.
3) Rivals - the game gives you three rivals, ones a best friend type like most modern Pokemon games, ones a nicer rival and finally Bede the dick you want to crush constantly is just like blue and silver from past games. This is exactly what the community wanted.
4) Music - classic Pokemon music is always fun to listen to and this game includes a track made by Toby Fox the creator of undertale
5) Cut Pokemon - I'm glad they cut Pokemon as after finishing the complete national dex on sun and moon I wouldn't have a reason to go catch them all again. The cut Pokemon will return in future games there are not gone for good.
1) Pokemon models reused from XY; only change is lack of compression (which was previously needed for 3DS), and shading. That means models are incredibly basic and not at all worthy of what the Switch can offer.
2) Pokemon animations are incredibly static, lifeless and basic - Tomb Raider on the original PlayStation had better animations.
3) Move animations are still incredibly basic and lifeless too; Tail Whip, for example, just flips the user around and shakes them about - no actual tail movements. Double Kick is still just basic hops instead of actual kicks, a la Battle Revolution.
4) NPC movement is incredibly stiff, static, and robotic.
5) Insane amounts of pop-in.
6) Overworld uses very low-quality assets for trees and the like.
7) Pokemon in the Wild Area aren't tied to any thematic area, just wander about, and generally look very artificial and lifeless.
8) Over 470 (~60%) of 809 older Pokemon completely removed.
9) A slew of moves removed.
10) Mega Evolution removed.
11) Dynamax isn't exciting or a worthwhile innovation, since it's a temporary scaling-up of regular models only able to be used to specific areas.
12) Pokemon model size scaling is way off; Pokemon are way too tiny compared to what they should be. For example, Tyranitar and Wailord should be huge; instead, they appear smaller than the Trainers.
13) Box Legendary battle has no music.
14) Game is incredibly linear, leading to a tedious journey lacking in any kind of enjoyment.
15) There's an insane amount of free heals and auto-heals present, EVEN DURING THE ELITE FOUR CHALLENGE. You know, the challenge where you traditionally had to go through five battles in a row, relying on whatever healing items and general strategies you had?
16) Permanent Exp. All effect ruins any kind of challenge, and there's no way to turn it off, unlike the 3DS games.
DO NOT BUY THESE GAMES. If you're looking for an enjoyable RPG on the Switch, look at Xenoblade Chronicles 2, Fire Emblem: Three Houses, or Octopath Traveller. If you're looking for good Pokemon games, get a New 3DS XL, Omega Ruby or Alpha Sapphire, and Ultra Sun or Ultra Moon - or better yet, buy Platinum, HeartGold or SoulSilver, Black or White, and Black 2 or White 2 for the Nintendo DS.
DO NOT SUPPORT SUCH LACK OF EFFORT.