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Monopoly Speed - Fast Playing Monopoly Board Game, Play Time in Under 10 min, Game for 2-4 Players - Ages 8 +
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- PLAY IN UNDER 10 MINUTES: In the mood to play the Monopoly game but don't have a lot of time? Players can actually finish the Monopoly Speed board game in less than 10 minutes
- PLAY IN TIMED ROUNDS: This quick-playing Monopoly board game is played in rounds. The timer counts down each round's buying stage and trading stage
- EVERYONE BUYS AT ONCE: No need to wait your turn! Each player has a token and matching die. During the buying stages, everyone rolls and buys at the same time
- SUPER FAST TRADING: Chance cards help players wheel and deal during each trading stage. Get bonuses at the end of the game with Community Chest cards
- FUN FAMILY GAME: When you have the need for speed, play the Monopoly Speed board game! What a great way to bring family and friends together even when pressed for time
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Not a lot of time? No problem! The Monopoly Speed board game can be played in under 10 minutes! Everyone rolls and buys at once so players don't have to wait for their turn. During 4 rounds, players race against the timer to buy, trade, and sell properties faster than ever. The timer counts down each buying and trading stage, and there's no break between stages. There are even 2 Go spaces, and players can get out of Jail free every time. The Monopoly Speed board game is great choice for family game night, parties with friends, and a quick break from the every day. The Hasbro, Hasbro Gaming, Parker Brothers, and Monopoly names and logos, the distinctive design of the gameboard, the four corner squares, the Mr. Monopoly name and character, as well as each of the distinctive elements of the board and playing pieces are trademarks of Hasbro for its property trading game and game equipment. Includes gameboard, 4 tokens, 4 dice, 28 Title Deed cards, 16 Chance cards, 12 Community Chest cards, money pack (150 (M) 1000 bills), and game guide. Ages 8 and up. For 2 to 4 players. Requires 3 x 1.5V AAA alkaline batteries. (Batteries not included.)
From the manufacturer
Monopoly was first published by Parker Brothers in 1935. In the classic game, players roll two six-sided dice to move around the game board, buying and trading properties, and developing them with houses and hotels. Players collect rent from their opponents, with the goal being to drive them into bankruptcy. Money can also be gained or lost through Chance and Community Chest cards, and tax squares; players can end up in jail, which they cannot move from until they have met one of several conditions. The game has numerous house rules, and hundreds of different editions exist, as well as many spin-offs and related media. Monopoly has become a part of international popular culture, having been licensed in more than 103 countries and printed in more than 37 languages.
Everyone Buys at Once
Everyone gets their own die and matching token. Players race against the timer to buy as many properties as they can…all at the same time!
The trading stage of each round is super fast. Chance cards help you wheel and deal. Community Chest cards can add more money to your stash at the end of the game.
Earn the Most Money to Win
At the end of 4 timed rounds, the player with the most money wins the game.
|Monopoly Speed||Ms Monopoly||Monopoly LOL||Monopoly Cheaters||Monopoly Voice Banking||Monopoly Lion King|
|Game Time||< 10 min||Extended||Quick||Extended||Quick||Extended|
|# of Players||2 - 4||2 - 6||2 - 4||2 - 6||2 - 4||2 - 6|
|Iconic Locations||UK||UK||UK||Location from The Lion King|
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Top international reviews
First and foremost, this is not the Monopoly that you are used to. Upon opening the box you find that there are only 4 playing pieces, 4 dice, notes are only in denominations of 1000 and there are no houses or hotels. The board has all the familiar locations but features 2 Go spaces and 2 jails, there are no Chance or Community Chest spaces either.
The instructions are reasonably easy to follow, but took a couple of read throughs to try and understand the state of play. The long and short of it is that the timer counts down several rounds where each player rolls their own dice, moves their piece and decides whether or not to purchase the property that they land on. The downside to this is that because you're against the clock you have to roll and move, roll and move, as fast as you can to try and get round the board quickly and buy up properties before the round finishes. Before the game starts each player is dealt a number of Chance and Community chest cards and these tell each player certain properties to buy in exchange for a bonus.
In between each buying round is a trading stage, where each player can trade properties on any terms. I tend to favour straight swaps, but you can include cash if you like. You are also able to use the Chance cards during the trading stage which allow you to swap properties with another player, place another players property back on the board, steal a property from another player and so on. There is also a Chance card that allows you to neutralise the card that the other player is using.
That's more or less the extent of the game. It is very fast paced with each round not lasting nearly long enough, it's so fast that I forget to collect cash each time I pass one of the two Go spaces. So far only two of us have played but you can have a maximum of four players, although that might be a bit hectic if four of your are all rolling and moving at the same time.
The winner of the game is the person with the most cash, this is awarded from the properties you own at the end of the game along with any bonuses that you may be entitled to. Because the game is so fast paced you usually only end up with single digit thousands, although I did finish one game just tipping over into double digit thousands. Some of the bonuses are based on complete sets of properties which is almost impossible to get given the speed of the game.
Overall a nice twist on the original game, but it can be a bit mad trying to play and remember what you're supposed to be doing all the time. The amount of time for each stage of the game seems relatively short, particularly as the time progresses. I rather fancy playing the game on my own time without the timer, or by setting my own timers to perhaps double the length. I'm all for shortening the game of Monopoly but I don't think ten minutes is quite what we should be aiming for.
I actually fancied trying this out at one of the drunken board game nights that friends and I have occasionally – the quickfire nature got me thinking of how a drinking game could be attached to this.
Then 2020 and lockdown and suddenly the original, with its never-ending rounds, didn’t feel too bad… Well, that’s a lie, even in Lockdown it can go on too long. But a happy medium would be nice. Still the quick game will still be there after lockdown. Though seriously, this is a nice frantic version of the original.
The game board itself is similar size to the standard game, and comes with slightly smaller Chance, Community Chest, Deeds and money itself, four coloured dice to match the four coloured playing pieces (dog, cat, car and boat). Additionally you also get a stop watch (3x AAA batteries not included). When set up it still takes up the same amount of space as the standard games so it's not something you'd play on a car or train journey, but it's an ideal game to take on family holidays.
The game also comes with an instructions leaflet, which I must admit wasn't perfect. It explained the rules and it was straightforward enough to appreciate the differences between this and the standard game, however some instructions were a bit vague. For example, it wasn't clear how many of the Chance cards you're supposed to use each round, or if there's an turn-based order for using those Chance cards at the end of the game. Just a few little details here and there which had us re-reading the instructions several times. It took longer to set up the game then it did to actually play the first game. I would suggest you read though to get an idea and then play the first game as a sacrificial attempt so that you get the feel for what you're doing.
The stopwatch looks to be more functional than it is. The buttons on the top are dummies, all you do is press the face down once and it follows its own programme. It counts down to start the game, which is split into 4 rounds of two sections, a "Buying" round and a "Trading" round. Basically, during the Buying round all players throw the dice at the same time and buy whatever properties they want in the short time window available. And, it is a short time window. We're talking only 20-30 seconds, getting shorter per round. All properties are the same value, all money notes are the same £1000 value and there are no houses or hotels to worry about. There's no rent, you don't get stuck in jail and there are two "Go" corners. The Trading round allows you to implement instructions found on the Chance cards, and also allows you to catch your breath.
Our first attempt at the game was a bit chaotic, but even when you know what you're doing the level mania doesn't drop too much. We've only played this as a couple, I can't imagine the scenes of four players at once. The game really does last only 10 minutes, although setting it up is another 5 minutes maybe. It's fun and frantic, and certainly a different twist on the classic game which will broaden its appeal to those bored by the original, but conversely may not be universally liked by players of the standard version. I don't believe it's as good a game as the original, but it's more likely that this game will get played purely because its more accessible to have a quick game. The instructions could just do with being a bit clearer.
I wasn't sure what to expect from this. I like the original version of Monopoly but find it drags on for too long, so this seemed like a good alternative, but surely the fun of buying up properties would be lost if you don't have enough time to play it. Less than 10 minutes for a game of Monopoly seems like a crazy idea. However, I am very impressed. This is a fast, fun and energetic game, it revitalizes Monopoly and makes it quick and snappy. It is relatively straightforward to play, it doesn't take long to set up and is best played with four people. The instructions are clear and easy to understand. You all play at the same time, no waiting for turns and it gets a bit manic, but that is part of the fun! Everything costs the same amount of money, but depending on the community chest cards that you have you are targeting specific streets, so you have to be fast before someone else gets there. It requires a bit of strategy, but more quick thinking. No time for long decisions. I think this is also good for kids as it is easier to pick up and play than the original. My main complaint (and if I could remove half a star I would) is the shape of the box which is a strange rhombus shape rather than rectangle, which makes it difficult to stack in the cupboard. Obviously this doesn't affect gameplay, but it is irritating!
▪ Delivery – Arrived promptly, securely packed, and all the components were in the box.
▪ Presentation – A much more contemporary feel and look. I really like the stronger colours.
▪ Speedy – Each game lasts ten minutes. (Add on another ten minutes for setting-up the game and packing everything back in the box after you’ve finished!)
▪ Fun – One game with a few friends is fun and a good ice-breaker.
▪ Instructions – Included, and they don’t take long to master.
▪ Know-how essential – Everyone needs to know how to play before you start.
▪ Longevity – Didn’t have the same appeal as the original version, and after a couple of games we were all very happy to pack it back in the box.
▪ Strategy – Half the fun of the original game was working-out your strategy. This version is much more keyed to doing rather than thinking.
▪ Plastic markers – Yuk!
Overall: It’s ok as a novel board game, but without the strategy element, opportunity to coach inexperienced players during the game, and time for a cuppa and a sandwich half-way through… it’s just not Monopoly really.
You get a playing piece and a dice each. The game is complete in 4 rounds. You start playing when you press the timer and it counts down. The first stage is a buying phase, where everyone rolls their die and moves, buying properties they land on if they want to. This stage gets shorter as the game goes on. Then its the trading phase. This stage gets longer as the game goes on. Obviously this stage is the one where players can buy and sell stuff to complete sets. Then the first round is over. These are repeated three more times (time dictated by the timer), making 4 rounds in total, then the game is over. Everyone counts up what they have and the one with the most wins.
The best thing is its good for short attention spans. Also there are no houses and hotels to complicate things. If you run out of money you carry on playing, just collect cash when you pass go! The property cards are laid out around the game and the money is in the middle. There is no banker!
Monopoly speed however simplifies this concept, doing away with the complicated parts of the game. You'd think this would make it easier for younger players. However the frenzy which ensues means that younger players (or any) who would like to be able to think a bit about what to do next find themselves stressed whilst everyone else is frantically trying to get their moves done.
The ticking of the timer can turn it into something more stressful than fun.
This is fun for older players however being over in 10 minutes doesn't really make for much of a sense of achievement.
For younger players they found it tough and there were even tears.
On balance, I think the original game is much better and if you need something simpler and faster than the original, then go for the junior version. The speed one, unfortunately falls behind both of those.