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Making 8-bit Arcade Games in C by [Hugg, Steven]

Making 8-bit Arcade Games in C [Print Replica] Kindle Edition


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Product description

Product Description

Learn how to reprogram Golden Age 8-bit arcade games with your own game! We'll learn about the C programming language and compile code for the Z80 CPU, targeting these platforms: Midway 8080 (Space Invaders) VIC Dual (Carnival) Galaxian/Scramble (Namco) Atari Color Vector, Williams (Defender, Robotron). We'll describe the video and sound hardware for each platform, and make some simple games. You can use the 8bitworkshop.com IDE to compile your C programs and play them right in the browser!

Product details

  • Format: Kindle Edition
  • File Size: 8909 KB
  • Print Length: 240 pages
  • Publisher: Puzzling Plans LLC (29 April 2017)
  • Sold by: Amazon Australia Services, Inc.
  • Language: English
  • ASIN: B072583N1Y
  • Text-to-Speech: Not enabled
  • X-Ray:
  • Word Wise: Not Enabled
  • Enhanced Typesetting: Not Enabled
  • Average Customer Review: Be the first to review this item
  • Amazon Bestsellers Rank: #249,927 Paid in Kindle Store (See Top 100 Paid in Kindle Store)
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Most helpful customer reviews on Amazon.com

Amazon.com: 4.1 out of 5 stars 7 reviews
Chase C.
5.0 out of 5 stars... a recent Game Design Graduate this book was an awesome refresher on computer architecture
15 June 2017 - Published on Amazon.com
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12 people found this helpful.
mdaWAZon
5.0 out of 5 starsLove it.
16 November 2017 - Published on Amazon.com
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4 people found this helpful.
Plooples
4.0 out of 5 starsGreat Book, Terribly Slow IDE
28 October 2017 - Published on Amazon.com
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3 people found this helpful.
Matthew
5.0 out of 5 starsThis is a great book. But it is important that you are the target audience.
29 January 2019 - Published on Amazon.com
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MikeTsavage
5.0 out of 5 starsLots of example and different platforms are discuses and all ...
9 December 2017 - Published on Amazon.com
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2 people found this helpful.