Life Reset: EvP (Environment vs. Player): New Era Online Series, Book 2 Audible Audiobook – Unabridged
After defeating the hobgoblin threat, Oren is now faced with an even more tenacious enemy: the players themselves.
His old guild have discovered his village's location and a deadly strike force is closing in. With time running out, Oren must build up his clan and recruit an army of monsters if he's to have any hope of withstanding the coming attack.
The Soundbooth Theater Team for this production:
- Jeff Hays - Narration, music, and sound design
- Laurie Catherine Winkel - Raystia and Yulli
- Annie Ellicott - Misa and Kusitesh
- Dalton Lynne - Editing and proofing
- Griffin Malnar - Editing and mastering
- Get this audiobook free then 1 credit each month, good for any title you like - yours to keep, even if you cancel
- Listen all you want to the Plus Catalogue—a selection of thousands of Audible Originals, audiobooks and podcasts, including exclusive series
- Exclusive member-only deals
- $16.45 a month after 30 days. Cancel anytime
|Listening Length||21 hours and 53 minutes|
|Narrator||Jeff Hays, Laurie Catherine Winkel, Annie Ellicott|
|Whispersync for Voice||Ready|
|Audible.com.au Release Date||03 October 2018|
|Best Sellers Rank|| 4,767 in Audible Books & Originals (See Top 100 in Audible Books & Originals) |
173 in Adventure Science Fiction
426 in Science Fiction Adventures
Review this product
Top reviews from Australia
There was a problem filtering reviews right now. Please try again later.
Usually LITRPG leans towards strong story driven characters or deep and systemic mechanics. It really is hard to strike a balance between the two.
There is enough personality injected into each character, though I wish some of the fringe characters had more quirks to differentiate them (though the immediate sidekicks all drip with personality) since it was hard to remember which lieutenant was which.
The plot was good, though the first 'build and expand' and consequent 'final battle' shift of tone happened so suddenly it could break necks. I won't go into spoilers but the game mechanics kind of made this neccesary that once the end of near, it was obvious and this progressed quickly.
The love interest was lacking, definately not the strong point especially in this sequel.
The player element was fleshed out well in the beginning but I feel like the direction it was taken harmed flow and the overall satisfaction towards the end. It made me sad to see how things shape as it did, though it did make me feel something. It's a credit to the author I cared and wanted their involvement, but also a missed opportunity for the protagonist (and this the audience) to appreciate and fall in love with the travellers even more. Especially the twins, I feel like the comraderaderie between players cannot be replicated by NPCs bound by their strict role playing personalities.
Game mechanics - superb. Shemer manages to sprinkle small tidbits of hints which later become core parts of the narrative (items, skills and their interactions) which is a nice surprise. Base building is very solid.. Though the as mentioned earlier it can venture a little to much into number crunching and calculating resources which was dry. Though this was few and far between.
Suspense is one the biggest draw cards! I won't say much but the way internal discord is done was good. It kept me on my toes and constantly doing my own puzzle solving. Besides from the jarring 'we are preparing for the end' and sudden 'hey the end of the book is near'. This could have been rectified by a more even pace for the transition between mid Point to end game. Such as smaller warnings of the last battle which increasing became more pressing.
Overrall this series is at the forefront of litrpg. At times some of the main cast feels a bit unseeded (haha) and it felt like Shemer suddenly remember he had to end the book soon so hit the button for the final engagement. The well thought out mechanics, strong dialogue with the sidekick, intriguing and rewarding plot definately win out the day.
I don't normally buy non KU books but this was worth it!
Strongly recommend to fans of gamelit or litrpg especially. Mixes action VR MMO with town building/settlement management and a hefty dose of crafting.
GREAT world building! Love the call backs to first book, like the apes showing up. Would have liked to see them become respawning demon apes tied to the tribe but oh well.
Keep up the great work Author and can't wait to read another installment of this or another series.
The author is careful to prevent the character from getting OP skills and weapons. In fact, i always felt like our main man was constantly the underdog. I absolutely loved the settlement builsing focus and expansion side.
I really like the descriptions specially because there is no gore or sex that allows my yo recommended to my kids.
I look forward to the next book
Top reviews from other countries
But enough of technicalities, the book is amazing and memorable among other Litrpg contemporaries.
Unfortunately the litrpg genre is undergoing rapid growth and some of the new books are a dime a dozen...
This book is the worthy exception on par with eg. Kong's The Land.