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Interaction Design: Beyond Human-Computer Interaction Paperback – 13 May 2019
Jennifer Preece
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Product details
- Publisher : Wiley; 5th edition (13 May 2019)
- Language : English
- Paperback : 656 pages
- ISBN-10 : 1119547253
- ISBN-13 : 978-1119547259
- Dimensions : 18.8 x 3.05 x 23.11 cm
- Best Sellers Rank: 34,827 in Books (See Top 100 in Books)
- Customer Reviews:
Product description
From the Publisher
Helen Sharp is Professor of Software Engineering and Associate Dean at the Open University.
Jennifer Preece is a Professor and Dean Emerita in the College of Information Studies - Maryland's iSchool - at the University of Maryland in the USA.
Yvonne Rogers is the Director of the Interaction Center at University College London as well as a Professor of Interaction Design.
From the Inside Flap
Interaction design is about designing interactive digital products to support the way people communicate and interact in their everyday and working lives. To be successful, interaction designers need a mixed set of skills drawn from human–computer interaction, web design, psychology, computer science, information systems, data science and the human sciences as well as an understanding of the desires and needs of people and the kinds of technology available.
Interaction Design: beyond human–computer interaction offers a cross-disciplinary, practical and process-oriented introduction to the field, showing not just what principles ought to apply to interaction design, but crucially how they can be applied.
The fifth edition of this best-selling book has been substantially updated to reflect this dynamic and fast-moving field and includes:
- A new chapter – Data at Scale
- Application of contemporary theory about human cognition to Interaction Design
- New developments in social and emotional interaction
- The latest on Agile and LeanUX
- Extensive coverage of UX design and evaluation methods
- Commentary on new and traditional interfaces and applications
- Updated interviews with leaders in the field from consultancy, corporations and academia
Interaction Design??is hugely popular with students and professionals alike. It is an ideal resource for learning the interdisciplinary skills needed for interaction design human–computer interaction, information design, web design, and how HCI relates to topical issues in AI and data science. Accompanying the text is an extensive website at http://www.id-book.com which contains additional teaching and learning material. It also contains over 50 talking-head videos with HCI experts answering questions like "what is the future of HCI?"
"Interaction design is the craft of pleasing users by making technology do what they want in ways that make sense to them. The explosion of digital tech has been—not surprisingly—accompanied by an explosion in the need for trained professionals who can perform this craft. This book satisfies that need. It's a comprehensive study of the practice of interaction design, covering everything from understanding users, to providing solutions that delight them. If this is your chosen field, you will refer to this book many times over during your career, and it will help you be a well-tempered practitioner."
—Alan Cooper, Author of About Face, 'Father of Visual Basic,' inventor of design personas
"This updated volume of Interaction Design: Beyond HCI is a delightful introduction to and overview of interaction design (IxD) and human computer interaction (HCI). Using real world examples, the authors illustrate how to design effective, useful, usable, and delightful interactive technology experiences. Whether you are a newcomer to IxD and HCI, or an experienced researcher/practitioner looking for a refresher, this volume is your go-to reference text."
—Elizabeth F. Churchill, PhD, DSc., Director of UX, Google & Executive Vice President of the Association for Computing Machinery (ACM)
"This book is a delight to read. Written with passion and purpose and clear practical advice, it is an essential resource for every interaction design course. It is a beacon of light, showing the way forward is to put people, communities and society at the heart of technological progress - especially given the current darkness descending on and through the digital. People are fearful of what devices and services are doing to their understandings of identity, privacy and, even, truth; they are worried about how to maintain the precious smallness of everyday natural life in a world of big data and artificial intelligence. There's never been a more important time for a book like this."
—Professor Matt Jones, Computational Foundry, co-author of There's Not an App for That – Mobile User Experience for Life (www.changetheworldUX.org), Swansea University
From the Back Cover
Interaction design is about designing interactive digital products to support the way people communicate and interact in their everyday and working lives. To be successful, interaction designers need a mixed set of skills drawn from human-computer interaction, web design, psychology, computer science, information systems, data science and the human sciences as well as an understanding of the desires and needs of people and the kinds of technology available.
Interaction Design: beyond human-computer interaction offers a cross-disciplinary, practical and process-oriented introduction to the field, showing not just what principles ought to apply to interaction design, but crucially how they can be applied.
The fifth edition of this best-selling book has been substantially updated to reflect this dynamic and fast-moving field and includes:
- A new chapter - Data at Scale
- Application of contemporary theory about human cognition to Interaction Design
- New developments in social and emotional interaction
- The latest on Agile and LeanUX
- Extensive coverage of UX design and evaluation methods
- Commentary on new and traditional interfaces and applications
- Updated interviews with leaders in the field from consultancy, corporations and academia
Interaction Design is hugely popular with students and professionals alike. It is an ideal resource for learning the interdisciplinary skills needed for interaction design human-computer interaction, information design, web design, and how HCI relates to topical issues in AI and data science. Accompanying the text is an extensive website at http: //www.id-book.com which contains additional teaching and learning material. It also contains over 50 talking-head videos with HCI experts answering questions like "what is the future of HCI?"
"Interaction design is the craft of pleasing users by making technology do what they want in ways that make sense to them. The explosion of digital tech has been--not surprisingly--accompanied by an explosion in the need for trained professionals who can perform this craft. This book satisfies that need. It's a comprehensive study of the practice of interaction design, covering everything from understanding users, to providing solutions that delight them. If this is your chosen field, you will refer to this book many times over during your career, and it will help you be a well-tempered practitioner."
--Alan Cooper, Author of About Face, 'Father of Visual Basic, ' inventor of design personas
"This updated volume of Interaction Design: Beyond HCI is a delightful introduction to and overview of interaction design (IxD) and human computer interaction (HCI). Using real world examples, the authors illustrate how to design effective, useful, usable, and delightful interactive technology experiences. Whether you are a newcomer to IxD and HCI, or an experienced researcher/practitioner looking for a refresher, this volume is your go-to reference text."
--Elizabeth F. Churchill, PhD, DSc., Director of UX, Google & Executive Vice President of the Association for Computing Machinery (ACM)
"This book is a delight to read. Written with passion and purpose and clear practical advice, it is an essential resource for every interaction design course. It is a beacon of light, showing the way forward is to put people, communities and society at the heart of technological progress - especially given the current darkness descending on and through the digital. People are fearful of what devices and services are doing to their understandings of identity, privacy and, even, truth; they are worried about how to maintain the precious smallness of everyday natural life in a world of big data and artificial intelligence. There's never been a more important time for a book like this."
--Professor Matt Jones, Computational Foundry, co-author of There's Not an App for That - Mobile User Experience for Life (www.changetheworldUX.org), Swansea University
About the Author
Helen Sharp is Professor of Software Engineering and Associate Dean at the Open University.
Jennifer Preece is a Professor and Dean Emerita in the College of Information Studies - Maryland's iSchool - at the University of Maryland in the USA.
Yvonne Rogers is the Director of the Interaction Center at University College London as well as a Professor of Interaction Design.
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As usual for a book of this type, I am disappointed in the quality of paper used, a learning book should be printed on strong quality paper, this paper is too absorbent and after a month it looks over a year old, yes I am a bit of a fusspot about my books, I look after them and like them to look good after reading! Modern publishers simply do not care about this, I still have a biology large paperback from my school days and whilst it is worn no modern book would last this long!

It is textbooklike and somewhat dry, but I can't think of another volume that has as much information and research as this one, presented in such a convenient format. It's unlikely that all the information will be relevant to you (there's absolutely no chance we'll ever have a usability lab at my work, for instance) but chances are, there will be something that will help you create a better product.