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Game Development with GameMaker Studio 2: Make Your Own Games with GameMaker Language Paperback – 3 September 2019

3.6 out of 5 stars 21 ratings

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Product details

  • Publisher : Apress; 1st ed. edition (3 September 2019)
  • Language : English
  • Paperback : 556 pages
  • ISBN-10 : 1484250095
  • ISBN-13 : 978-1484250099
  • Dimensions : 15.49 x 3.2 x 23.5 cm
  • Customer Reviews:
    3.6 out of 5 stars 21 ratings

Product description

From the Back Cover

Create games from start to finish while learning game design and programming principles using the GameMaker Studio 2 game engine and GameMaker Language (GML).

Game Development with GameMaker Studio 2 covers all aspects of game design and development from the initial idea to the final release, using an award-winning game engine. You learn how to create real-world video games based on classic and legendary video game genres. Each game project introduces and explains concepts of game development and design and coding principles, allowing you to build a wide set of skills while creating an exciting portfolio to kick-start a career in game development.

Author Sebastiano Cossu teaches you to design levels in your games, draw sprites to populate your virtual worlds, program game objects for interaction with the player, incorporate custom music and sound effects, build GUIs for your menus and game interfaces, and support keyboard, mouse, and gamepad controls in your projects. He shows you how to build cross-platform games to run on all desktop platforms (Windows, Linux, Mac OS) and publish them on the most popular game stores such as Steam, GOG, Humble Store, and Itch.io.

What You’ll Learn:

  • Create games for different genres
  • Master GameMaker Language (GML) programming
  • Apply game design principles
  • Delve into game programming patterns

About the Author

Sebastiano M. Cossu is a software engineer and game developer.Video games have always been his greatest passion and he began studying game development at an early age. Sebastiano started working with GameMaker in 2002 and has worked with every version of the software since then. 


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3.6 out of 5 stars
3.6 out of 5
21 global ratings
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Dom
1.0 out of 5 stars Full of typos and errors
Reviewed in the United Kingdom on 9 January 2021
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2 people found this helpful
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Michael S. Flynn
1.0 out of 5 stars Poorly Edited
Reviewed in the United States on 27 September 2019
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8 people found this helpful
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Yongpeng
1.0 out of 5 stars useless, better just go watch some youtube video
Reviewed in the United States on 23 September 2019
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4 people found this helpful
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David Roth
2.0 out of 5 stars Needs a few more edits.
Reviewed in the United States on 4 March 2020
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One person found this helpful
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zot
5.0 out of 5 stars Awesome Intro to Coding In GMS2!
Reviewed in the United States on 8 October 2019
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5.0 out of 5 stars Awesome Intro to Coding In GMS2!
Reviewed in the United States on 8 October 2019
Very good intro for a beginner to coding in GameMaker S2! Helpful in breaking things down and explaining coding concepts to the layman. I guess it may not be for more advanced users, but that was fine for me, since I was starting from scratch anyway. An awesome book! Most of the texts I've found on Amazon have applied to previous and slightly outdated versions of GameMaker, so this was very helpful in its contemporaneity.
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