|Number of Game Players||4|
|Remote Control Included?||No|
|Release date||7 December 2017|
|Mfg Recommended age||14 - 99 years|
|Item Model Number||OTY01|
|Product Dimensions||29.85 x 7.3 x 29.85 cm; 907.18 Grams|
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Otys Board Game
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- An optimization and development game
- Takes about 60 minutes to play
- Easy to carry wherever and whenever you need
- Good for you to play with your family and friends
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In the mid-22nd Century, oceans have engulfed the world. The remaining fragments of humanity survive on the few pieces of land left above sea level. In the Otys colony, you strive to build a future for your people by retrieving the submerged debris of past civilizations. In Otys, two to four players send their best divers to salvage useful materials from the depths. Optimize your strategy by matching your divers special abilities, depth levels and Colony bonuses. Be careful, though-divers must surface after each mission to replenish oxygen and regain special abilities. Use your team wisely to fulfil Colony contracts, earn rewards and gain more prestige than the competition. Perfect for 2 to 4 players. Playing time is 60 minutes.
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The theme is a post apocalyptic world where you need to dive underwater in each round to retrieve useful materials from underwater.
There are different characters that have different bonuses based on their special abilities. Once a diver has been used they will then go to the surface and the remaining divers will move to deeper levels. This is an interesting mechanic that encourages you to use a variety of different methods of gaining points rather than just concentrating on one area.
The game boards are of good quality and the whole design has been well thought out and completed to a great standard with excellent artwork.
Overall I think this is a great game that I am glad I took a gamble on as it's now one of my new favourites.
This game is, first and foremost, a "cube pusher" game. Otys gives each player their own diving rig board, 8 divers and little slots that allow you to move your diver from one end to the other, activating that level and any abilities the diver possesses. What is interesting here, is how any action you take with a diver, for instance acquiring one of four colored resource cubes, can only affect the level the diver is on. So if I have a contract for 4 of any type of resources, I have to be on a level with four open slots, and the matching cubes. Additionally, once I have activated a diver, I have to move him to the surface level and then push down all of the other divers. There is also a sponsors track, which offers different bonus benefits, depending on what level your diver activates from.
So in addition to figuring out how to maneuver your crew of divers to complete contracts and score points, you also have a mechanic and a hacker. Each time you activate a diver, you lock out that level and then barring the use of any special X cards, you cannot use that same level until you have reached your computer hacker's level. This starts at 6, requiring 6 locked levels prior to everything resetting. You can utilize certain diverse and bonuses to upgrade your hacker, allowing you to shorten this. Additionally you have a mechanic, who allows you to use oxygen tanks to manipulate the order of your divers, first by one track up or down and eventually as many as four at a time. Mastering these tracks will allow you to complete your contracts more efficiently.
You are also able to upgrade your divers, flipping their cards and allowing them to accomplish more each time they activate. Where things become chaotic, is with the Sponsorship track. The Sponsorship Track tiers allow you to do things like activate twice on one level, get bonus upgrades, oxygen, coins, etc. Any time a player uses their "X" token, used to allow them to take another action at a locked level, it causes the bottom of the Sponsorship Track to move to the top, pushing the other bonus levels down by one. This makes any strategies relying on those bonuses, to be completely dependent on what your opponent is planning to do. In 3-4 player games, this can make the Sponsorship Track a total wild card.
Overall, despite the game's beautiful cover not really properly conveying what this game is about, it is a lot of fun. The puzzle nature of it, will speak to gamers who enjoy head crunching and having to think and respond quickly to changes in the board state. While it can be frustrating to have an opponent score a contract you were working on, you should be easily able to see what resources they are gathering and plan accordingly. I found this to be a very fun game, featuring high quality components, solid and unique game play mechanics and really just a challenging (in a good way) game.