R-Type looks very good and sounds quite similar to the arcade original. Sadly, the control scheme rather spoils the experience for me. You have the option of a "touch" implementation (where the ship is positioned by swiping the screen with your finger) or an "arcade" option where you use a D-pad style control in the lower left corner. In either case, the fire/force buttons are available on the right side of the screen.
The problem with either implementation is that R-type is well known for its high degree of difficulty (the game's enemies are not at all shy about trying to shoot you from behind) and obscuring a large portion of the screen with your thumbs makes an already "hard" game really, *really* tough. The fire buttons on the right are less of an issue since you tend to hang out farther on the left side of the screen to give yourself more time to react and shoot as the level scrolls by, but the D-pad on the left seems perpetually 'in the way' as I play. (I'm playing on an HTC Sensation 4G with a 4.3" display with pretty high resolution.)
Rather than stretching the screen to fill the wider ~16:9 ratio display on modern phones, I would have preferred to keep the game in the original 4:3 aspect ratio and center it on the display (leaving black bars on the left and rigt) thus allowing the D-pad and buttons to be as far *off* the 'game' screen area as possible. As it stands, I'd say 90% of my ships are lost either *in* the bottom left corner of the screen or due to something coming *from* that corner that simply would not have been an issue had the screen not been covered by my thumb.
All in all, it's an OK effort given what we have to work with on smart phones as far as inputs go, but I don't think I'll be playing it much. Since it was on sale for just a buck though, I can't really complain too much.
- Add Fire TV support