- Paperback: 800 pages
- Publisher: Pearson; 1 edition (6 December 1996)
- Language: English
- ISBN-10: 0805374701
- ISBN-13: 978-0805374704
- Product Dimensions: 3.2 x 19 x 24.1 cm
- Boxed-product Weight: 1 Kg
- Average Customer Review: Be the first to review this item
Data Structures and Other Objects Using C++ Hb Paperback – 6 Dec 1996
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From the Back Cover
Where will you be ten years from now? How will a course in data structures help you? Perhaps you will be a software engineer writing large software in specialized areas such as computer graphics. The authors of such programs, today and in the future, require a ready knowledge of proven methods for representing data.
For example, the graphics program that generated the cover of this book uses a collection of three-dimensional objects--and a programmer must use the knowledge of data structures to make decisions on how to represent such collections. As a programmer, you must also possess an unshakable understanding of fundamental programming techniques and algorithms to manipulate the data structures. The graphics program is again a good example, using recursion to generate beautiful fractal patterns, and using efficient sorting algorithms in the process of removing hidden objects.
With many accessible examples, this book provides the knowledge of data representations and algorithms in a way that will be immediately useful to you with C++. This book also focuses on foundational material that will continue to be useful to you over the next ten years and beyond.Data Structures and Other Objects Using C++ provides:
- a balanced approach to data structures and object-oriented programming
- early, self-contained coverage of key C++ and object-oriented programming topics
- a solid foundation in specifying, designing, implementing, and using simple container classes, lists, stacks, queues, trees, and more
- accessible coverage of fundamental topics such as container classes, pointers and linked lists, time analysis, testing, recursion, searching and sorting
- extensive appendices that will make this book a valuable resource for years to come
About the Author
Michael Main is an Associate Professor of Computer Science at the University of Colorado at Boulder. As a chairman of the undergraduate committee, he participated in the University's development and implementation of the Bachelor's of Science degree in Computer Science. Recognized as gifted teacher of undergraduates, he has incorporated many of his innovative teaching techniques into his Addison-Wesley textbooks.
Walt Savitch is a Professor of Computer Science at the University of California at San Diego, where he has been one of the main designers of the computer science curriculum. A well-known and respected author, he has written widely on complexity theory and on computational linguistics, and published a textbook on computability theory.
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Conclusion: There are other and better ways to spend your money and learn C++. If it is required that you read this book, then I'm sorry for you. Make sure to have another book so that you can learn how to code C++ the proper way.