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Dark was the Night Paperback – 13 October 2020
Angel Leigh McCoy (Author) Find all the books, read about the author, and more. See search results for this author |
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Dark horror stories about ghosts, demons, and evil human beings. Mature content.
"A lovely collection of poignant, thoughtful and chilling stories."
-Yvonne Navarro, author of AfterAge
" ...evocative, compelling, and mercilessly dark."
-Alan Baxter, multi-award-winning author
of Served Cold and Devouring Dark
"...heart-breaking, grim, and Gothic... rich in detail, vital in history and heritage, and marks an astute triumph of literary tragedy..."
-Eric J. Guignard, award-winning author and editor,
including That Which Grows Wild and Doorways to the Deadeye
- Print length240 pages
- LanguageEnglish
- PublisherWily Writers
- Publication date13 October 2020
- Dimensions13.31 x 1.4 x 20.29 cm
- ISBN-101950427137
- ISBN-13978-1950427130
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Product details
- Publisher : Wily Writers (13 October 2020)
- Language : English
- Paperback : 240 pages
- ISBN-10 : 1950427137
- ISBN-13 : 978-1950427130
- Dimensions : 13.31 x 1.4 x 20.29 cm
- Customer Reviews:
About the author

Angel Leigh McCoy wears the mantles of author, storyteller, game designer, and audiobook narrator.
She is the creative force behind the Wyrdwood series of novels and the Dire Multiverse audio drama.
She wrote for the PC games CONTROL and GUILD WARS 2, and she edited print anthologies such as ANOTHER DIMENSION and DEEP CUTS.
Ellen Datlow awarded her short story “Crack O’Doom” (printed in the anthology Fear of the Dark) an honorable mention in the Best Horror of the Year, volume 4, 2012.
Neil Gaiman handed her an award and shook her hand for her short story “Coquettrice” at the World Horror Convention 1999 (one of the magical moments of her early career!).
Angel believes strongly in doing her part to advance the careers of other writers. She not only publishes them at WilyWriters.com and in her anthologies, but she also mentors them and teaches the occasional workshop.
She got her first taste of online and multiplayer storytelling in the late 80s when she discovered MUSHes and learned MUSH code to guide stories for dozens of players.
Later, in the 90s, she became the first East Central Regional Storyteller for the CAMARILLA, guiding stories across thousands of players in five states, as well as supporting the national and international stories in the game.
Throughout the 90s, she did freelance game design for companies such as White Wolf, FASA, and West End Games.
In the early 00s, she was hired as the first female game designer on the DUNGEONS & DRAGONS team at Wizards of the Coast.
Over the course of five years at Microsoft Game Studios, she worked on the web team and shipped such titles as Zoo Tycoon 2, Rise of Nations, Microsoft Flight Simulator X, Shadowrun, Crimson Skies, Conker, Blinx, Viva Pinata, Perfect Dark Zero, and many others.
At Xbox.com, she was the game correspondent Wireless Angel.
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