This story hit all the tropes that I like about lit RPG but with a twist. Usually it's the fighters, rogues or the wizards that are the mc's class. In this one it's a support class and it turns out to be a very powerful build if a bit squishy. Facing high level oponents the mc must use wits and his ability to improvise weapons and artifacts to survive. Starting as a bit of a loser the mc grows in maturity throughout the tale. Some really cleverly thought out combat sequences. Well worth the time and I hope we get the sequel soon.
Battle Spire is an enjoyable LitRPG that blends the lore and mechanics of a game like 'World of Warcraft' with the plot structure of a movie like Die Hard. An odd mix at first glance, but it works. The main character, Jack, decides to lock himself away for a weekend of gaming. It goes a bit pear-shaped when some other players decide to hack the game and take over the titular Spire, leaving Jack - as a low-level crafting-centric character - trapped inside. He joins forces with the game's AI - Ellie - to try and wrest control of the Spire back from the bad guys. The parallels to Die Hard are obvious. Jack is John McClane, Azrael is Hans Gruber, and Ellie is a strange mix of Sgt. Powell and Holly. There is plenty of sneaking around, finding resources, and interesting set-pieces. I have a particular attachment to my fantasy having movie influences (Joe Abercrombie's First Law standalones being the most obvious), and it works equally well here. The mechanics feel comfortably familiar, and Jack's focus on crafting and his level deficit make for some interesting encounters. The fights are well handled and dynamic, and have a good mix of planning and quick thinking. The book is written in first person, and due to Jack's isolation, only he and Ellie have much depth of character - the others are largely set dressing. There are a few exceptions - Tabetha, Kreeptic, and Ignatius come to mind - but they are more cameo than character. The dynamic between Jack and Ellie is strong though, and was enough to keep me interested. There is also a nice arc with growth for each of the pair, though Jack's starts with him at a frustrating level of selfishness - the contrast is obvious, but it makes the first part of the book clearly the weakest due to Jack's unlikability.
A must-read for fans of the sub-genre. I look forward to reading the next volume.
During the first couple of chapters I was enjoying this but thinking "ok, so a fairly average LITRPG MMO story". By the time I reached halfway I didn't want to put it down and knew it was a step above. More cerebral in the end than most LITRPG stories with a good balance between RPG and story. If you have the time, read it, if you don't have the time find the time!
Oh my, what a ride. This is a story to keep rereading. Many emotional connections with these characters blend the frenetic action magically to their individual development. More from this world would be welcome but this is an adventure wholly self contained and fulfilling.
I honestly didn't hold out much hope for this book. Seemed like a lot of standard litrpg tropes from the blurb. But I have blasted through nearly everything else so figured I would give it a shot.
Long story short - Picked it up to read a chapter or 2 before going to bed, next thing I know my alarm is going off....I was 30min late to work just so I could finish it. One of my favorite surprise finds I must say. Really hope we don't have to wait to long for the next of his books.
A fun read and an interesting take on the LITRPG genre. I enjoyed the character development. There are a few small spelling and grammar errors scattered throughout but it did not decrease my enjoyment of the book