- Hardcover: 192 pages
- Publisher: DARK HORSE BOOKS; Limited edition (12 March 2019)
- Language: English
- ISBN-10: 1506711073
- ISBN-13: 978-1506711072
- Product Dimensions: 26.4 x 5 x 36.8 cm
- Boxed-product Weight: 2.6 Kg
- Average Customer Review: Be the first to review this item
- Amazon Bestsellers Rank: 13,139 in Books (See Top 100 in Books)
The Art Of Anthem Limited Edition Hardcover – 12 Mar 2019
Frequently bought together
This shopping feature will continue to load items. In order to navigate out of this carousel please use your heading shortcut key to navigate to the next or previous heading.
Customers who bought this item also bought
Page 1 of 1 Start overPage 1 of 1
About the Author
BioWare is a Canadian video game developer founded in February 1995 by newly graduated medical doctors Ray Muzyka, Greg Zeschuk, and Augustine Yip. BioWare is currently owned by the American company Electronic Arts.
No customer reviews
|5 star (0%)|
|4 star (0%)|
|3 star (0%)|
|2 star (0%)|
|1 star (0%)|
Review this product
Most helpful customer reviews on Amazon.com
Amazon.com: 1 reviews
From someone disappointed in the final product.
15 March 2019 - Published on Amazon.com
9 people found this helpful.
Although I ordered this before I played the demo, as a sucker for art books I figured I'd keep my order open even though I was ultimately let down by the game itself. I'm glad I did, this art book is beautiful. The presentation is typical Dark Horse limited edition fare, they have a great track record in my book as far as art books go. More than that, what exists within this book are the bones of something that could have been a truly game changing, worthy successor from the studio behind the Dragon Age and Mass Effect series, the latter of which I am a die hard fan. If this game had been set up as a single player, character driven, RPG style game like the original Mass Effect trilogy, this could have been amazing. The "Origins" section of this book is ripe with beautifully creative ideas and a fresh take on the sci-fi game genre. Some of the cast aside designs, locations, fauna, and ideas are mind shatteringly good. Each faction that exists in the game was supposed to have a city designed around their lore you could travel to and explore, instead the entirety of your allies were jammed into one area. I don't know that we'll ever know what truly happened to Anthem during it's 6 year development cycle, maybe too many cooks, maybe overwhelming pressure from a publisher that has a bad track record of hamstringing creative studios and preventing them from producing passionate, focused works of modern playable art. What is clear in the concept art contained in this book is that the original idea for Anthem was going to be radically different from what was delivered. I'm happy I picked this up, but it's a shame the original idea they had, drifted so far when the final product was delivered.