|Number of Pieces||1|
|Remote Control Included?||No|
|Mfg Recommended age||12 - 120 years|
|Item Model Number||7026ZMG|
|Product Dimensions||22.61 x 7.19 x 31.6 cm; 1.06 Kilograms|
Fantasy Flight Games Agricola
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- Quality Pieces
- Strategy Board Game
- Board Game
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ZMG7026 High quality hobby games and accessories. Fun and strategy all in one box. Perfect for families and strategy gamers alike.
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Top reviews from other countries
After all, 50 quid is a lot to pay for any box game, let alone one about 17th century subsistence farming. So I was rather nervous when I bought a copy - I thought I might struggle to get any fun out of such a dry subject, and I'd then hardly convince the family to give it a try. Would I regret buying it?
No. Everyone loves it, and in seven days we must already have played it more than 7 times: that's my wife and I, 23 year old son and 17 year old daughter. Sometimes we're joined by a fifth player. It's all good, from 2 player to 5 player.
It's so popular that as soon as one 2-3 hour game is finished there's a demand to immediately start another.
So, an excellent game then. But is it worth £50?
I have to say it is. It's packed with substantial and well made components, and has an air of quality and durability. You're getting a lot of material: hundreds of wooden counters and high quality cardboard tiles, hundreds of playing cards (worth getting card protectors for the principal cards to keep them pristine), lots of colourful game boards, a good colourful manual, excellent artwork everywhere, and all wrapped up in a solid box. It all weighs a ton. When you add in the number of hours of enjoyment we've already had with the game, I think it's £50 well spent.
Final thought: you've probably experienced opening a £30 box game and thinking "This is all I get? £30? Seriously?". With Agricola you won't feel you've been mugged.
-Number of players
One of the aspects that stood out about this game is that it can be played by between 1 and 6 players, and doesn't require the addition of a ghost player for fewer players. As the basic game is most about developing your own farm and there is minimal interaction between players during the course of the game, it works equally well with fewer players.
Every player starts off with 2 family members living in a two room farmhouse, and the aim of the game is to have a farm which scores highly at the end. You can extend or improve your home, add family members, grow crops and keep animals, but while extending your farm you must also make sure that you are able to keep your family fed during the harvest rounds which occur every few rounds.
It quickly became obvious that the key to this game is focusing and prioritising on what is going to give a player points at the end. As there are 14 rounds, there is really limited time in which to get everything you want done before scoring at the end of the game. The first time we played, we were slightly overwhelmed by all the ways to score negative points, but the more it is replayed the more you understand how the game works and are able to play more astutely.
Limiting the game to 14 rounds turns out to be excellent designing. At 30-60 minutes per player, it feels tense and too short, but this keeps the game exciting as there is always a rush to get things done. It is still a fairly long game!
-Minor improvements and occupations
Each player has a hand of action cards which they can player during the course of the game. These are all unique, and a major strength of the game is the massive excess of cards provided, meaning every game is different and there is no way to predict which cards other players may have.
-Interactive and Complex Decks
We haven't even touched these yet, but the basic game includes 2 whole additional decks of minor improvement and occupation cards. Considering what other games (Alhambra, Catan, Carcassonne, etc.) consider to be worthy of a £20 expansion, this seems a very generous addition. This is not a cheap game, but it feels refreshingly honest to provide everything needed in one basic box.
This is a very attractive game with clear attention to detail in its design. It works very well, it's complex enough that every time you play is different, and it's fun! Highly recommended with no reservations other that it's fairly complicated and requires a significant time and concentration investment to get into it.
The instructions aren't aren't all that great. You may find you need to get online and check out what other people have said to make sense of one or two sections - we did, and we're biiiig game players. Don't expect to remember everything the first time you play. It takes at least two games to get a grip on all the rules and goals. It's really worth the effort though, hours and hours of fun.
However there is a family mode for easier playing!